The ancient anathema of vampires, the element
of fire offers the most powerful and dangerous tool
available to koldun. The Way of Fire shares aspects
with the Way of Earth in that it focuses more on
magma and fiery rock than pure, naked flame. Koldun
never risk Rötschreck from fire and magma they
conjure, though any secondary fires may engender the
Red Fear.
Attribute: Manipulation
BASIC
FIERY COURAGE (1)
No vampire can master an element he fears, so this
power dims that fear to a mere ember of its former intensity.
System: Once learned, this power is permanent
and requires no activation roll or blood. The koldun
subtracts his rating in the Way of Fire from the
difficulty of Courage rolls to resist Rötschreck from
exposure or proximity to flame. This power does not
aid in resisting the panic that accompanies sunlight or
any other causes apart from actual fire. If this reduces
the difficulty of a Courage roll below 2, the koldun
simply does not succumb to the Red Fear.
COMBUST (2)
The Cainite’s eyes flash vivid orange with sorcerous power as superheated air coils around the target. In
moments, the target bursts into spontaneous flam
System: For every success on the activation roll,
the target suffers one level of aggravated damage. This
attack may be dodged, but not blocked, and can affect
living (or unliving) beings at +2 difficulty. It is possible to make only one fiery attack per turn
INTERMEDIAIRE
GATES OF MAGMA (3)
The koldun raises his hand and the earth splits,
spraying a wall of glowing magma 10 feet high. Normally, this wall forms a 10-foot radius circle around
the vampire, although the power can raise other
shapes with practice and skill.
System: The wall of magma summoned with this
power has a lifespan of two turns per success rolled. If
the koldun wishes to release the magma along a shape
other than a protective circle, increase the base difficulty by one. Characters cannot approach a wall of
molten rock without a Courage or Willpower roll
(difficulty 8), and even then the close blistering heat
inflicts a level of aggravated damage. Actual contact
with the lava increases the damage to three levels and
raises the soak difficulty to 9, assuming any sort of soak
is possible
HEAT WAVE (4)
The koldun pits his Social Traits against the target's Physical Traits as he blasts said target with a jet of hydrogen sulfide from the Earth's mantle. If the attack is successful (its range is line-of-sight) then the victim suffers two levels of lethal damage. This may send some Kindred into frenzy or torpor, of course.
The koldun acts as a conduit for steam geysers and
channels a blast of dessicating air at a victim within line
of sight. This fiery wind appears as a rippling heat wave
enveloping the victim. Individuals slain with this gruesome power appear as withered, mummified husks
System: On a successful activation roll, the victim suffers five levels of lethal damage that may be
soaked by beings capable of such. Vampire targets also
lose 5 blood points regardless of the damage inflicted.
ADVANCE
VOLCANIC BLAST (5)
At the final mastery of Way of Fire, a koldun
commands lava to explode from the ground in a huge
geyser. The molten rock spews across a wide swath
before crashing to earth and flowing in all directions.
Anything in the path of the molten rock burns, melts
or vaporizes within moments. The caster may direct
the lava to erupt anywhere in his line of sight.
System:This power costs one Willpower point in
addition to a blood point. For every success on the
activation roll, the initial lava burst lasts one turn.
The rivers of burning liquid rock then flow sluggishly
for twice this duration before suddenly cooling and
hardening. Even if an object survives the heat, it now
lies trapped beneath the rock. Anything that makes
contact with lava suffers a minimum of three levels of
aggravated damage at difficulty 9. For object that
don’t have health levels, the Storyteller must decide
how many turns they last before melting or erupting
into their own infernos. A botch on this power opens
the lava geyser under an unintended target, possibly
the koldun himsel